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The Cathedral of Attnam  >  Tips, Tricks, and Secrets
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May 1, 2010 at 11:13 pm #351  !
brudswick
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unarmed combat
ok, my current mission is to beat the sumo and see what I get (no spoilers please). but I'm not sure the best aproach. for example, how can unarmed combat stand up to armed combat?
I BEAT GENETRIX VESSENA unarmed once, with ommel tooth armour. my proudest ivan moment. but whats damage and accuracy numbers? we shoud have a weapons skills guide and bestiary here .
 
talking in cirlcles always for never will you again be here lies the monk still talking in circles.
 
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May 1, 2010 at 11:30 pm #352  !
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My way:
Dress up in some armor, equip banana peels as weapons, and kill stuff until you have like 30-40 Dex. It will then be a matter of seconds to kill the sumo wrestler.

But there are better methods. And I think they've been mentioned earlier today?
 
Well I assume that a bolt has a given, numeric, amouunt of perwer. (assi in enegri)... unless it's LAERSER SKISKLS POEWN PEWN!
 
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May 1, 2010 at 11:58 pm #353  !
Azhael
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I believe tame mystic dark frogs keep casting invisibility and haste quite regularly on you when you are near them although you don't recieve any message, did anyone else noticed this?
 
 
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May 1, 2010 at 11:59 pm #354  !
brudswick
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I was in ut4 stumbled into an armed kobold I was parrying and killed him. lol
 
talking in cirlcles always for never will you again be here lies the monk still talking in circles.
 
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May 2, 2010 at 12:01 am #355  !
brudswick
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if your reading is interupted do you restart?
 
talking in cirlcles always for never will you again be here lies the monk still talking in circles.
 
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May 2, 2010 at 12:17 am #356  !
Azhael
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I believe that yes.
 
 
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May 2, 2010 at 2:24 am #357  !
brudswick
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if you equip banana peels you dont get to level up your unarmed combat skill though.
 
talking in cirlcles always for never will you again be here lies the monk still talking in circles.
 
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May 2, 2010 at 3:03 am #358  !
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Indeed, you level up your dexterity which helps quite a lot more and moreso in the long run than high unarmed skill.

Also, don't double post.
 
Proudly bringing disaster and mental scarring to Attnam since '05!
 
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Oct 23, 2010 at 3:57 am #359  !
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You can only win the sumo tournament by killing someone in the sumo arena
 
 
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Nov 3, 2010 at 3:36 am #360  !
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Warheck wrote   >

You can only win the sumo tournament by killing someone in the sumo arena


Does it not have to be the sumo, then?
 
 
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Nov 3, 2010 at 4:00 am #361  !
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chaostrom
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No, but unless you have massive leg strength with which to kick down the walls, you won't be getting to them any time soon.
 
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Nov 3, 2010 at 5:05 pm #362  !
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wierd - so if you could find someway to kick down the glass walls you could kill one of the tourists and get the belt?
 
 
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Nov 4, 2010 at 2:04 am #363  !
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chaostrom wrote   >

No, but unless you have massive leg strength with which to kick down the walls, you won't be getting to them any time soon.



In my wizmode tests I have found that massive leg strength only goes so far; it is not possible to kick down some walls even with, say, 200+ leg strength. For example, while said strength helps with kicking down the stone walls of the Cathedral you really need to have enchanted boots of kicking equipped if you want to do it within a reasonable number of turns.

Perhaps a test of how much the enchantment power changes the LStr required to take out a wall in one kick is in order, hmmmmm.
 
 
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Nov 4, 2010 at 1:42 pm #364  !
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do walls take cumalitve damage like a limb? or is there just a 1:X chance of breaking the wall depending on Lstr/Equip?
 
 
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Nov 4, 2010 at 4:50 pm #365  !
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I think it's a combination. If you're not strong enough, you'll do no damage at all, similar to the wall having armor or block skisls. If you're strong enough, you'll do cumulative damage. Not sure though, but that's how I always imagined it worked.
 
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Nov 4, 2010 at 5:19 pm #366  !
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wierd so if you do more than x damage the remained is applied as damage to the wall until it breaks, where x is the strength of the material?
 
 
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Nov 4, 2010 at 9:52 pm #367  !
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Something like that. Maybe. It's also possible that if your Lstr is above a certain value, there is a chance, depending on the Lstr - value, that the wall will break on every hit. But I'm quite sure you can't slowly wear down a wall if your Lstr is low.
 
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Nov 5, 2010 at 2:18 am #368  !
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I'm pretty certain you can in fact wear down a wall given the "no effect" text received when not strong enough vs. the wall/tree/boulder and the lack of such text when stronger.
 
 
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Nov 5, 2010 at 5:09 am #369  !
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Go SoCM your leg to something ungodly strong maybe?
 
Praise the sun! Jolly co-operation!
 
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Nov 5, 2010 at 12:50 pm #370  !
Batman?
wolf


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i rarely get into the arena, but if my memory serves me correcdtly socm'd limbs revert to normal in the arena correct? so even if i made my legs adamant, they would be normal in the arena.
 
 
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Nov 6, 2010 at 1:04 am #371  !
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chaostrom
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Nope, I just tested it. You keep your artificial limbs in the arena.
 
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Nov 6, 2010 at 8:24 am #372  !
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Warheck
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The game actually makes two mirrored characters, one is the player, while the other is the sumo. The mirrors are then transported into the sumo arena. The spectators, on the other hand, are transported directly to the sumo arena without being mirrored first.
 
 
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Nov 6, 2010 at 12:07 pm #373  !
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chaostrom
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...

Wow, you're right. They survive whatever happens in there too, somehow.
 
image



Attached Files
 
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Nov 6, 2010 at 7:17 pm #374  !
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A torso is lying here. He does not care about you.
 
Praise the sun! Jolly co-operation!
 
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Nov 6, 2010 at 9:53 pm #375  !
Batman?
wolf


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so did you "win" the arena by killing the tourist? I think that was what originally suggested back at the root of this thread
 
 
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