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What language?

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Mar 1, 2008 at 5:37 am #1  !
bridgette
giant spider


Joined: Mar 1, 2008
Posts: 10
What language?
Hello, I am making a video game. I have tiny experience in Java and a lot in Inform 7. What language/compiler should I use?

I want to have:
isometric or top-down tile graphics
dialogue options
graphical inventory
a parser
mouse usage
complex systems
 
 
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Mar 1, 2008 at 7:15 am #2  !
chaostrom
Mage Prophet


Joined: Dec 3, 2007
Occupation: Standing between all life and death.
Posts: 2095
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I can't help you out here, but welcome!

*Waits for Z*
 
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Mar 1, 2008 at 7:34 am #3  !
bridgette
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Joined: Mar 1, 2008
Posts: 10
OK, I picked Ruby, I think, but it's so damn hard. Why can't it just be in English?

What is the easy way????

to learn a language

OK, it seems the easiest way is to learn BlitzPlus. But it's still hard. Programming sucks.
 
 
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Mar 1, 2008 at 4:43 pm #4  !
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capristo
The Imperialist


Joined: Dec 2, 2007
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I would say C++ with SDL is one of the easiest
 
 
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Mar 1, 2008 at 8:26 pm #5  !
bridgette
giant spider


Joined: Mar 1, 2008
Posts: 10
Hey, you're right, C is intuitive compared to Ruby.

Just tell me how to output graphics and sort them onscreen and I can handle the rest myself.

Oh, and how do I make it compatible with Linux and all those other ones?
 
 
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Mar 1, 2008 at 8:55 pm #6  !
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Z
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Joined: Dec 2, 2007
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Location: Attnam
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If you use C++, then, as capristo and IVAN devs suggest, use SDL - a library for graphics (and sound). SDL is portable, so works with Linux and others.

That's what I would use, but if you feel more comfortable with Java, or any other good language, then you could have success with that, too.
 
 
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