Ideas
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Jan 25, 2010 at 6:17 am |
#104
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![]() archangel |
Joined: Dec 11, 2008 Occupation: Procrastinating Location: The Bunker Interests: Waiting out the internet shitstorm Posts: 948 Groups: | |
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Voodoo doll. 'Nuff said. (e.g. alternative to BDR's Minus sword) Also, a completely horrible addition - Midas' touch. Either a status effect or something permanent upon consuming or equipping a certain item. Turns everything you touch into gold. All your inventory, enemy body parts that are struck, walls being dug - the floor under your feet? etc. Should probably be temporary to stop it being a nuisance. | ||
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Last edited by 4zb4 : Jan 25, 2010 at 6:54 am. Edited 3 times total Praise the sun! Jolly co-operation! | ||
Jan 27, 2010 at 7:15 am |
#115
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Joined: Dec 10, 2007 Location: End of the Universe Interests: Plotting Posts: 1002 Groups: | |
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Battleguy waits for somagu to slowly say that last line. | ||
Jan 28, 2010 at 5:30 pm |
#124
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![]() wolf |
Joined: Dec 17, 2007 Occupation: Taking Names, Formerly Kicking Ass Location: New Jersey Posts: 211 Groups: | |
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BDR wrote ![]() I think the biggest deal-breaker IMO as far as random encounters are concerned is that in tandem with permadeath life becomes even harder for newer characters and players. The jRPGs with random encounters all have some kind of save system (not necessarily in the dungeon, but it's there all the same) so that you don't get *completely* screwed over if an encounter proves too much to handle. ADOM (My personal favorite of the rougelikes) has permadeath and random overworld encounters that are handled very well. they have the difficutly scaled by location (how far you are into the wilderness from the stasrt of the game) and by game time, so early on in the game you get goblins/kobolds etc, but as the game clock runs the monsters get more difficult. it occaisonally causes an early charecter to get killed ,but in general adds a nice flavor to the game. | ||
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Last edited by Batman? : Jan 28, 2010 at 5:39 pm. | ||
Jan 28, 2010 at 5:58 pm |
#125
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![]() The Imperialist |
Joined: Dec 2, 2007 Location: New Attnam Interests: bananas Posts: 1224 Groups: | |
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The Cathedral of Attnam > Programming > Ideas


Jan 25, 2010 at 3:44 am



archangel
kobold lord
) Another fun thing to do would be gathering small items to apply to the doll. (i.e. on one hand, pieces of victims so the doll actually works on them, on the other hand: needles, matches, razor blades, ...)


wolf
The Imperialist

angel