CLIVAN Balancing, Bugs and Oversights
The Cathedral of Attnam > Trouble Shooting and Bugs| Page 1 of 2 | Previous | 1 | 2 | Next |
|
Print
|
Jul 28, 2011 at 10:36 pm |
#1
![]() |
|
![]() kobold lord |
Joined: Sep 9, 2010 Occupation: Petty Functionary Location: Eating pea soup in the world map Interests: Mangoes Posts: 122 Groups: | |
|
CLIVAN Balancing, Bugs and Oversights Ok, here is the thread for posting bugs and suggestions relevant to CLIVAN. Once a critical mass of issues are identified, then another release can be made. Right now I have already spotted an issue with rookie kamikaze dwarfs spawning too early in the game, and this can be fixed by altering the script. In char.dat, HPRequirementForGeneration should be set to 54, not 32. Thunderbirds also need to be changed so they don't appear too early. Perhaps the following might be appropriate: Code HPRequirementForGeneration = 70; | ||
|
Last edited by Warheck : Jul 29, 2011 at 7:14 am. | ||
Jul 30, 2011 at 10:01 am |
#2
![]() |
|
![]() Ex-Tyrant of the IVANers |
Joined: Dec 8, 2007 Occupation: Bongsniffer.png Location: Alcohol Interests: Bitchtits.png Posts: 2299 Groups: | |
|
It occurs to me that while most mods add items, materials, and/or and enemies, most items and materials are on the higher end of the power spectrum, thus making it more likely to find, e.g., a sapphire knight sword +2 in the UT. I feel that for every material/item useful in the mid-level GC, there should be one that is more common and is at most useful within the UT. F.ex for every Sapphire there should be a 5-10x more common Gniess. And for every Knigth Sword there should be about 50 Long Swords. Basically what I'm saying is that LIVAN (and CLIVAN by extension) seem easy. My fist Clivan character is already GC3, and the biggest threat he's dealt with is hunger (because he's Chaotic). Your next release should include a lot of crappy materials and items. Like lead! And bottles of second-hand beer! And mini-bottles of fluids (like you would find on an airplane)! IVAN is meant to be sadistic. Adding too many good items goes against the spirit of the game. | ||
|
"Put more stuff in the... thing where... more stuff goes in." ![]() | ||
Jul 31, 2011 at 4:24 am |
#9
![]() |
|
![]() archangel |
Joined: Dec 11, 2008 Occupation: Not making sense Location: The Gate Interests: Magical Cooking! Posts: 975 Groups: | |
|
Oh, true. | ||
~Desuno! | ||
Aug 2, 2011 at 4:53 am |
#10
![]() |
|
![]() |
Joined: Dec 3, 2007 Occupation: Standing between all life and death. Posts: 2095 Groups: | |
|
So I wanted a look at all the new items and such. New game Name WHAT "X" Enter New Attnam "$" Crash It's happened every time so far. | ||
|
Last edited by chaostrom : Aug 2, 2011 at 6:44 am. HEADBUTT | ||
Aug 3, 2011 at 5:07 am |
#14
![]() |
|
![]() |
Joined: Dec 3, 2007 Occupation: Standing between all life and death. Posts: 2095 Groups: | |
|
A one line fix... Ridiculous. Ah well, that did the trick. Thanks Warheck! EDIT: So I notice there are more flaming/lightning weapons, but there's no difference between them and the original. As I recall from my weapons comparisons, enchanted weapons are heavier than their normal counterparts, presumably to compensate for the added damage. EDIT: So I looked it up, it's not the case with the flaming sword, but that is the case with the thunder hammer. EDIT: So I notice damascus steel comes after adamantine, which in my opinion is rather silly. It should be before/after meteoric steel if you ask me. | ||
|
Last edited by chaostrom : Aug 8, 2011 at 12:56 pm. Edited 2 times total HEADBUTT | ||
|
Print
|
||
| Page 1 of 2 | Previous | 1 | 2 | Next |
The Cathedral of Attnam > Trouble Shooting and Bugs > CLIVAN Balancing, Bugs and Oversights


Jul 28, 2011 at 10:36 pm

kobold lord
Ex-Tyrant of the IVANers


archangel
~Desuno!
HEADBUTT
The Imperialist


Thanks for all the hard work
giant spider