cizra |
Jul 29, 2010, 7:16 pm |
| Hi there. I took the latest ivan CVS, got it to compile with gcc 4.5, converted it into a Git repository, added some of the nukes\' changes for 64 bits, taken from http://www.attnam.com/downloads.php?id=7 The resulting stuff is available here: http://gitorious.org/ivan ... and only then I noticed that ivan isn\'t half as dead as I thought, there are offshoots and variants and stuff. Perhaps I\'ll get around to merging them into mine. |
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Batman? |
Aug 6, 2010, 12:58 pm |
| what does this mean for the Mainstream development of Ivan? | |
BDR |
Aug 6, 2010, 4:07 pm |
| Not sure it means anything, since it\'s not exactly official. Be forewarned also that there are rumors of official changes on the way (which I shall not speak much of due to not being impressed by past failure for such rumors to manifest and also a desire to avoid false hopes that it will arrive at all, much less anytime soon). | |
cizra |
Aug 7, 2010, 6:55 am |
| Oh, it just means the same old good IVAN is runnable on modern systems. I have no plans nor time nor skill at game developing to develop it much further. OTOH if somebody would team up... Footnote: actually I\'ve had reports of my variant segfaulting when leaving New Attnam, so it\'s known to be buggy as well. |
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josiah |
Aug 13, 2010, 8:57 pm |
| I\'ve got a bug report for it, though I haven\'t done a thorough examination of the problem to see if it actually exists. I\'m finding a whole lot of bottles of Valdemar, and no other potions. I did find a bottle of sulphuric acid, but have yet to find a health potion or antidote potion. I don\'t recall finding this problem with any other variant (including those based on ivan cvs). |
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Somagu |
Aug 13, 2010, 9:35 pm |
| That\'s a problem in the scripting, it was present in the CVS version and I think early versions of Z\'s 3D version. It\'s fixable on the client side, the valdemar rates are ramped up out the ass and hardly anything else spawns. As I recall, it\'s in the items script file, just figure it out yourself or wait for someone that remembers better than I. |
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josiah |
Aug 13, 2010, 11:27 pm |
| That explains it... 0.5 had Valdemar at a frequency of 1 (so, it should spawn about 1% as often as water), where CVS had it at 10000. | |