segfault when leaving village
The Cathedral of Attnam > Trouble Shooting and Bugs|
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Jun 23, 2008 at 1:49 pm |
#1
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![]() giant mushroom |
Joined: Jun 23, 2008 Posts: 2 | |
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segfault when leaving village hi =) i get a segfault when leaving the village : Main/Include/wterra.h:30 : v2 GetPos() const { return WSquareUnder->GetPos(); } anyone got an idea ? stacktrace : http://rafb.net/p/qs9TF930.txt running linux kubuntu hardy (8.04), and the CVS version of ivan ( server:anonymous@ivan.cvs.sourceforge.net:/cvsroot/ivan )checked out some time yesterday ( no idea how to find out the revision number in svn ) | ||
Jun 23, 2008 at 2:35 pm |
#2
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![]() giant mushroom |
Joined: Jun 23, 2008 Posts: 2 | |
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at first i tried : http://www.attnam.com/downloads.php?id=3 no linux build, but the win exe seems to run fine in wine, also i can leave town without segfaulting. now i'm trying to get the source from nukes to compile natively, with ./configure CFLAGS="-O0" CXXFLAGS="-O0" http://attnam.com/viewtopic.php?t=247 | ||
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The Cathedral of Attnam > Trouble Shooting and Bugs > segfault when leaving village


Jun 23, 2008 at 1:49 pm

giant mushroom
server:anonymous@ivan.cvs.sourceforge.net:/cvsroot/ivan )