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[bug] HHG silly issue

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Jun 14, 2010 at 11:41 pm #1  !
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Zulox
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[bug] HHG silly issue
So, there is a little bug with HHG. If player pulls out the holy pin, leaves the granade somwhere and then leave the area it will not exsplode after return. Still, it will be unusable beacuse the pin is out already and booming voice counting will nor re-occur.

PS. Sometimes I give HHG to gods, but only after taking out the pin. I always hope to kill them that way.
 
 
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Jun 15, 2010 at 6:27 am #2  !
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.50? CVS? LIVAN?
 
 
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Jun 15, 2010 at 1:05 pm #3  !
chaostrom
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It's a CVS addition.
 
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Jun 15, 2010 at 3:13 pm #4  !
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Zulox wrote   >

Sometimes I give HHG to gods, but only after taking out the pin. I always hope to kill them that way.



=D what a grand idea!
 
I'm the master sissi who PISSES off MINES.
 
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Jun 16, 2010 at 3:39 am #5  !
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BDR
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chaostrom wrote   >

It's a CVS addition.



Right, I'm silly and forgot it has to be CVS. I could have sworn this worked in Attnam, though (it didn't explode during the time I was out of the town, but it did when I went back in..).
 
 
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Jun 18, 2010 at 10:29 pm #6  !
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Ischaldirh
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It could have been LIVAN.
 
"Put more stuff in the... thing where... more stuff goes in."
 
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Jul 4, 2010 at 9:14 pm #7  !
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Z
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Yeah, a good idea! If you are friends with god A and want to convert to god B who does not like A, offer an activated grenade to A. This would make A and friends hate you, but would be very good for your relations with B. This looks like a good method for betrayal. Not so good if you were already a follower of B.
 
 
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Jul 5, 2010 at 2:47 am #8  !
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Zulox
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Well... I intend to kill gods one by one, take their place and rule the square pancake. That should give me more than cheap x5 score multiplier I got for high priest win last time.
 
 
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Jul 5, 2010 at 5:47 am #9  !
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That would be a pretty awesome ultimate win. If only there were a developer to implement it.
 
 
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The Cathedral of Attnam  >  Trouble Shooting and Bugs  >  [bug] HHG silly issue

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