Larger Graphics
The Cathedral of Attnam > IVAN Variants|
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Jun 2, 2009 at 12:53 am |
#2
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![]() skeleton warrior |
Joined: Apr 8, 2008 Location: USSR Posts: 258 | |
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There would be a lot of work. | ||
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Jun 2, 2009 at 7:12 am |
#3
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![]() archangel |
Joined: Nov 22, 2008 Interests: IVAN Posts: 839 Groups: | |
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Use windows Magnifying (spelling?) glass | ||
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Beware! 'tis EagleV, Hardcore Weaver of Baskets! | ||
Jun 3, 2009 at 7:06 am |
#6
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![]() archangel |
Joined: Dec 11, 2008 Occupation: Not making sense Location: The Gate Interests: Magical Cooking! Posts: 974 Groups: | |
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From what I know of the graphics files, IVAN takes a 16x16 square (the position of which is defined in the script), and dyes what appears to be the greenish parts a certain colour (e.g. the material it is made of). The colour is set in the script files (Material). There are also some colours that are left alone or treated differently by the script (e.g. the yellow on the weird vacuum cleaner backpack). So the only problem we'd come up against whilst trying to do this is making the IVAN engine look for a 32x32 square instead of a 16x16 one. And of course, we'd have to make the new graphics .EDIT: Oh yes, one more problem. Making the new graphics using that strange palette the IVAN graphics use is going to be a pain in the arse. | ||
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Last edited by 4zb4 : Jun 3, 2009 at 7:21 am. Edited 4 times total ~Desuno! | ||
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The Cathedral of Attnam > IVAN Variants > Larger Graphics


Jun 1, 2009 at 11:56 pm

giant mushroom
skeleton warrior
archangel
The Imperialist




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~Desuno!
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